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Wednesday, November 14, 2007

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Welcome to my blog. Keep checking here to find out the latest news on my life, my friends or anything else. Have fun searching. Fell free to leave comments. Lacsiati commenti

Game News

*Resident Evil Extinction coming to blu-ray, DVD and UMD for PSP.
*PSP now available in "Red and Black Spiderman" with the *game and movie of Spiderman 3 for PSP.
*New PS2 coming early 2008 for £75-90.
*Final Fntasy 1 and 2 available on PSP in UK and PAL territories in 2008
*DivX coming to PS3 soon.
*40 GB PS3 beats the Wii and Xbox 360 in Japan by over 30,000 units.
*DualShock 3 coming soon.
*Singstore and pricing for European PS3 confirmed £0.99-€1.45 per song.
*Nintendo trying hard to meet christmas demand but can only supply a mininum of 2 mil units... warns shoppers of shortage.
*Work starts on Jak 4 for PS3 straight after Uncharted: Drakes Fortune wraps up.
*Metal Gear Solid Portable Ops Plus confirmed for UK in March 2008.
*An open beta of Playstation Home available on November 29th.
*PS3 reaches over 100,000 sales from the 5th - 11th of november worldwide, Wii reaches 32,000 and the 360 25,000.
*A replica of the PS3 PlayStation Store is now available on PC exclusively for the PSP.
*PS3 is on par sales wise with the world's best selling and popular console the PS2.
*Sony announces that during next year in all reagions the 20, 60, and 80, GB models of the PS3 will be replaced by the 40GB world wide.
*PS3 outselling the Wii for the second week running. Week beggining November 18.
*PS3 beats monthly sales of the Nintendo Wii for the first time.
*Uncharted: Drakes's Fortune is the most antcipated Game after MGS4.
*Wii Sensor Bar proved to be nothing more than an Infra-red reciver and the actual sensed movements get sent directly form thr WiiMote to the Wii via Bluetooth.
*New 100GB Blu-Ray Disc compatible with the PS3 giving game developers a huge advantage in gameplay and graphics.
*Microsoft "claims" that the Xbox 360 outsold the ps3 2:1. Sony have denied and say that Microsoft is "Way off on the ps3 sales for november".
*PS3 outsold the Wii in monthly sales for the first time ever.
*Final Fantasy XIII and Final Fantasy XIII Versus to be exclusive PS3 titles.
*3rd party developers are going to develop their games on the PS3 first and then port down to other systems to take advantage of the hardware capabilities.












UNCHARTED DRAKE'S FORTUNE

UNCHARTED DRAKE'S FORTUNE

UNCHARTED: DRAKE'S FORTUNE

Uncharted: Drake's Fortune is a PlayStation 3 action-adventure game originally announced at E3 2006 and was developed by Naughty Dog. A demo for the game was released on November 8th, 2007, on the PlayStation Network. Although the US release date was set for November 19th, it was released on the 16th in a few select areas.
The Drake's Fortune subtitle is a reference to the famous explorer Sir Francis Drake and his fictional treasure stowed away on the island. In the game, players assume the role of Nathan Drake, a treasure hunter who alleges to be the descendant of the famed privateer. It has been confirmed that Drake's Fortune is the first game in the Uncharted series.

Plot:

The game opens with Nathan Drake recovering the coffin of the explorer and an ancestor of Nathan (as professed by Nathan), Sir Francis Drake from the ocean floor, using coordinates inscribed on a ring in Nathan's possession. The effort is paid for through journalist Elena Fisher's company, who is there to record the events for a potential blockbuster documentary. The coffin only contains a diary written by Sir Francis Drake, but points to the location of El Dorado, the fabled city of gold. With the assistance of Nathan's friend, Victor "Sully" Sullivan, they fly to the island without Elena and find clues that El Dorado is not actually a city, but a large statue of gold, and that the statue was removed long ago from where it was kept. However, Nathan and Sully discover a long-abandoned U-boat nearby, with the dead crew's pockets full of gold coins and a missing page from the Drake diary that points to a southern tropic island where the statue was likely taken. However, before they can leave the island, Nathan and Sully are accosted by Gabriel Roman, a competitive treasure hunter that has hired the services of mercenaries as well as Atoq Navarro, an archaeologist with knowledge of the statue, and Eddy Raja an old rival of Nathan. Nathan refuses to help Gabriel, who then shoots Sully in the chest, just before Elena shows up to rescue Nathan. The two quickly make for Sully's plane and head towards the island where the statue is believed to be located.
As they near the island, their plane is shot down; both parachute to safety but are separated. Nathan works his way through Gabriel's hired forces to an old fort where he spotted Elena's parachute. However, he discovers familiar markings in the fort that are referred to by Drake's diary, and realizes that he's on the right path to find the statue. Nathan and Elena shortly are reunited, and flee the fort from Eddy and others of Gabriel's hired forces. The two work their way through a long-abandoned port city and discover, through a log book in its custom house, that the statue did indeed pass through the port and was moved further inland to a monastery. At the monastery, Nathan again uses the diary to locate hidden passages yet found by Gabriel, and end up reunited with Sully, who survived the gun shot wound, and shows that he is still loyal to Nathan despite appearing to work with Gabriel's men. With Sully staying in a secure location to help Nathan by radio, Nathan and Elena find a series of maze-like passages below the monastery leading to a large treasure vault, but as they progress, then encounter Eddy running scared for his life, chased by mutated humans possessing incredible speed and strength. Eddy falls to their attack, allowing Nathan and Elena to escape, finding themselves in a abandoned German submarine base built into the island. With no other way out but by restoring power to the base, Nathan ventures alone into the base, encountering more of the mutated beings. After restoring power, Nathan discovers an old movie reel, describing how the Germans during World War II has sought for the statue, but too late learned that it carried some curse, changing the soldiers that were exposed to it into the mutated beings. An aged letter written by Francis Drake found near the reel also reveals that Drake did not seek the El Dorado statue as treasure but instead to prevent it from leaving the island due to its effects. Nathan knows now that he must make sure the statue never gets away from the island to prevent its effects from spreading.
Nathan attempts to return to Elena, but finds her captured by Gabriel and Navarro. Nathan makes his way out of the base, through both Gabriel's forces and the mutated beings, and catches up with Sully as they defeat those that are covering Gabriel's escape through the old church in the monastery. They find that Gabriel has indeed found the statue, and as they watch, Navarro urges Gabriel to open up the statue to see what's inside, claiming that the real treasure lies within. Gabriel does so, revealing the mummified "golden man" of legend. Dust from the mummy drifts out of the statue and into Gabriel's face, driving him mad and quickly causing him to enter an early stage of mutation, and is quickly shot dead by Navarro. It is strongly implied that Navarro had planned this from the beginning, and sought the statue not for the gold, but for the ability to sell the mutagen as a weapon. Navarro, still holding Elena captive, uses a helicopter to lift out the statue despite Nathan's warnings that the statue had wiped out the entire colony. Nathan is able to jump on to the statue before the helicopter can fully get away. Navarro quickly discovers Nathan and orders one of his men to shoot him. Elena uses the opportunity to kick the mercenary off the helicopter, resulting in the death of the pilot as mercenary fires his rifle wildly while falling. In stormy weather, the chopper crashes onto the deck of the ocean tanker used by Gabriel, throwing both Nathan and Navarro some distance away. Navarro flees back towards the helicopter chased by Nathan, and the two engage each other in battle. During the final standoff, Nathan notices that Navarro is standing with his foot in some ropes connected to the statue. Nathan shoves the crashed helicopter over the edge of the ship, causing the statue to fall overboard, dragging Navarro along with it into the depths of the ocean. Nathan finds Elena safe, and they reunite with Sully, who has managed to capture a boat, along with a good amount of treasure for the three of them. As they leave the island, Elena remarks that Nathan still owes her a story for her show, since she lost her camera and footage in the custom house. Nathan promises her that he will deliver on his promise.

Gameplay:
Uncharted: Drake's Fortune has the player controlling Nathan Drake in a mix of 3D platform game and a third-person shooter gameplay elements. The platforming elements are similar to games such as Prince Of Persia: The Sands Of Time or Tomb Raider: Legend, allowing Nathan to jump, swim, grab and move along ledges, climb and swing from ropes, and other similar acrobatic actions to make his way along the ruins on the various islands that he explores. When facing enemies, the player can use melee and combo attacks at close range to take out foes, or can opt to use weapons. Nathan can only carry two weapons at a time as well as a limited amount of ammo and grenades, but can swap either weapon out with any other weapon on the ground. The third-person shooter elements are similar to kill.switch and Gears of War, where the player can have Nathan take cover behind walls and use either blind-fire or covered fire to take out foes.
The game also includes sections where Nathan must protect the jeep he and Elena are in using a mounted turret, and where Nathan and Elena use a jetski along water-filled routes while avoiding enemy fire and explosive barrels using weapons such as the M79 grenade launcher and the Makarov PM.
Throughout the levels are 60 treasures that will glint momentary at times to indicate their presence; these treasures have no direct effect on gameplay, but collecting a number of these will earn "reward points". Reward points can be earned also by completing certain accomplishments, such as achieving a number of kills using a specific weapon, making a number of headshots, or using specific methods of killing enemies. In subsequent playthroughs of the game, the player can spend these rewards points to unlock special options, such as unlimited ammo or more powerful weapons.


Metal Gear Solid 4: The Guns Of The Patriots

Metal Gear Solid 4: The Guns Of The Patriots

The Beauty And The Beast Unit.

The Beauty And The Beast Unit.

Metal Gear Solid 4: The Guns Of The Patriots

Metal Gear Solid 4: Guns of the Patriots is the forthcoming game in the popular Metal Gear series and is being developed exclusively for the PlayStation 3.
MGS4 will purportedly be the last Metal Gear Solid game developed by Hideo Kojima, and the last game in the series starring Solid Snake.It is due for simultaneous release in Asia, North America and Europe in Q2 2008.

Plot:


Set in 2014, five years after the "Manhattan Incident" (the events of the Plant chapter from Metal Gear Solid 2), Metal Gear Solid 4 portrays a world where the restriction of military intervention on foreign soil has been eased, fueling the need for private military companies (PMCs) to fight proxy wars for business purposes. Nanotechnology has become prominent, both to enhance the capabilities and enforce the loyalty of mercenaries. The five largest of these PMCs are owned by a single mother company named Outer Haven, which is operated by Liquid Ocelot. Amassing an army whose manpower rivals that of the United States, Liquid prepares to launch an armed insurrection. With the world once again in crisis, a rapidly aging and disillusioned Solid Snake is deployed into the Middle East by Roy Campbell to terminate Liquid.

Guns of the Patriots will take place in five locations throughout the world. So far three locations have been revealed: the Middle East, South America, and somewhere in Eastern Europe.

Gameplay:

In Metal Gear Solid 4, the player (Old Snake) must navigate the game world in order to progress, using stealth and cunning in addition to traditional combat. It will utilize the series' traditional third person view with full camera manipulation, but also allows the freedom to play in first-person mode, as well as an over the shoulder view which can be switched from right shoulder to left for easy corner maneuvering. The Close Quarters Combat system will be completely revamped. The player will also be able to interrogate guards for information and supplies.

Several elements from previous titles return in modified forms. Players will also utilize a new form of camouflage called "Octocamo", which replaces the camouflage system featured in Metal Gear Solid 3 and the Optical Camouflage seen in MGS and MGS2. Blue when disabled, the Octocamo suit allows the wearer to blend in with any surface within a few seconds. A new monocular device called "Solid Eye" replaces the various binoculars and image intensifiers from previous titles, and a steel drum compliments the series' traditional cardboard box disguise. It is able to deflect bullets, and can be rolled to knock enemy soldiers over.

Snake will also be partnered with a robotic drone, the Metal Gear Mk. II, which allows communication between characters, serving as a substitute to the CODEC radio system from previous games. It is also capable of engaging enemies using an electric shock, as well as providing reconnaissance. This drone is reminiscent of Gillian Seed's robotic sidekick Metal Gear Mk. II from the game Snatcher.

Due to the lack of a rumble feature (an important part in Metal Gear Solid titles) during much of the PlayStation 3 development the game has been designed with a new feature: a white "Threat Ring," that visibly vibrates when sound is made nearby. At the 2007 Tokyo Game Show, Metal Gear Solid 4 was announced as one of the first games to make use of the DualShock 3's force feedback capabilities, Kojima has stated that if rumble were to be implemented, the Threat Ring may be removed.

Snake's health will play some factor during gameplay- if injured on the battlefield, cuts and burns will remain on his skin. However, the developers wish to avoid putting the stress of Snake's health to the players, so he wears a muscle suit, allowing players to move in a similar fashion to previous games.

Other changes that were announced included the new "Psyche Meter" which will replace the stamina meter from previous Metal Gear games, and the "Baseline Map" which is a radar map with a dynamically resized circle based on Snake's "presence" to the environment.

The Beauty and the Beast Unit:

Four new bosses are also introduced: Crying Wolf, Raging Raven, Screaming Mantis, and Laughing Octopus, of The Beauty and the Beast Unit. Their animal names openly reference characters from Metal Gear Solid's FOXHOUND unit. A closer inspection of Screaming Mantis reveals two marionettes of previous MGS bosses: Psycho Mantis and The Sorrow. All four of them are women who suffer from post-traumatic stress disorder. The only way they can cope with the damage done to their minds is to become war machines. Their inner human side is referred to as "Beauty", while their outer appearance is referred to as "Beast". Four real-life models were chosen for their in-game appearances as their "Beauty" side: Lyndall Jarvis, Scarlett Chorvat, Mieko Rye, and Yumi Kikuchi. The English dubbing for the characters is done by having the female voice actors perform the lines while Fred Tatasciore overdubs on top of the female voices, creating the split-voice effect that the characters will have.